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About

Gamer Industry News

The business, people, and technology shaping games.

We write for game developers, studios, publishers, creators, platform operators and industry readers. Our coverage is organised into six standing sections, each with a defined remit.

Sections

  • Industry — Consequential company and market developments.
  • Platforms — Storefronts, distribution, discovery, and PC, console, mobile and browser gaming.
  • Developers — Studios, independent developers, production, design and meaningful releases.
  • AI & Tools — Engines, creation tools, production workflows and their limitations.
  • Creators — Creator-made games, audience building, user-created content and creator businesses.
  • Deals — Funding, acquisitions, publishing deals, partnerships and licensing.

Standards

Every story carries a byline, a publication date and, where the reporting draws on outside material, links to the original sources, with their own publication dates shown where available. Some documentation we link to is undated. Our publication date is always distinct from the date of a source. Stories that fall outside our regular beats carry the Gamer Industry News Desk byline.

Each section has a standing byline, so the same name covers the same beat. A byline does not indicate whether a story was written by a person or drafted with software assistance, including AI. It does not mean a reporter attended an event, interviewed a participant or tested software by hand. Where a story only summarises a company statement or documentation, it says so.

Story images are usually the image the source published with its own announcement, shown whole and credited to that publisher, with descriptive alternative text. We do not crop out watermarks, remove logos or strip attribution, and no logo or press image shown here implies an endorsement. Rights remain with the credited owner. Publication requires a useful story-specific image. If an image is missing or broken, the story is held until a credited source image, documentation screenshot or deliberately commissioned illustration is available.

How stories are drafted

Some briefs may be drafted with AI or other software assistance from a named source. We prefer the original announcement or documentation where one exists, and where a trade publication is the point of discovery we link the original announcement as well when it is available. Any draft produced with software assistance is checked automatically against the original source text: figures, dates, release status and any quotation must appear in that source, and copy that leans on source wording is rejected. Anything the checks cannot ground is held for a person to read before it can be published.

Stories that clear those checks may be published automatically. That means an individual human being has not necessarily read every published piece before it appears. These checks reduce error; they are not a guarantee, and we do not claim that every AI-assisted story has been read line by line. The owner of the publication oversees the desk, can withdraw or correct any story at any time, and is responsible for what appears here. Tell us about a mistake through the contact form and we will correct it.

Corrections

Corrections are appended to the story and reflected in its modified date. Send them through the contact form.