
Developers
John Romero finds new publisher for redesigned game
Romero says the unannounced project is being rebuilt around a much smaller team after losing funding.
Section
Studios, independent developers, production, design and meaningful releases.

Developers
Romero says the unannounced project is being rebuilt around a much smaller team after losing funding.

Developers
Native editor tools and OpenXR Spatial Containers give Godot developers a path to building and publishing spatial projects on XREAL AURA.

Developers
The beginner-focused resource covers interface types and a seven-step process, while also promoting Unity Spark.

Developers
Unity outlines how frame budgets, display refresh rates and battery use shape performance choices for game developers.

Developers
Unity’s beginner guide connects terrain techniques to level requirements while promoting its browser-based AI creation platform.

Developers
The developer says cybersecurity experts are assisting, while the breach's full scope remains unclear.

Developers
Neil Druckmann says more projects are underway, but Naughty Dog has not identified them as standalone games or expansions.

Developers
Godot reports faster animated Polygon2Ds and shorter demo loading through mesh reuse and changes to transpilation memory allocation.

DevelopersExplainer
A player can understand every spoken line and still miss a critical sound cue.

DevelopersExplainer
A mobile-game beta is easier to interpret when each group knows what it is testing.

DevelopersExplainer
A demo represents a promise about the full game, but it is also a separate release to configure and maintain.

DevelopersExplainer
A public test needs its own scope: who can enter, what the team wants to learn and when access ends.